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A Quick Guide To Diablo 4 Season 3 Lightning Storm Druid Leveling Build

Season 3 of Diablo 4 introduces the Lightning Storm Druid, providing a visceral experience of harnessing the power of the Thunder God. Playable at level 25, this build excels in both substantial Area of Effect (AOE) and single-target prowess.

While relatively straightforward to play, mastering this build demands a touch of finesse and adept resource management for optimal effectiveness. If you want to make this build, be prepared with plenty of Diablo 4 Gold.

A Guide To Diablo 4 Season 3 Lightning Storm Druid Leveling Build

Skill Trees

Examining our primary skills, Wind Shear is a crucial choice for resource generation. Opting for Fierce Wind Shear as a modifier enhances your run speed every time it hits something.

In terms of core skills, it's advisable to maximize Lightning Storm. Personally, I chose Raging Lightning Storm for the rune to add a bit more Area of Effect (AOE) while leveling, although the recommended choice is Primal Lightning Storm.

Exploring the abundance of passives, Abundance boosts your Spirit, while Wild Impulses utilizes your Spirit for increased damage.

For summoning skills, using all of them is recommended, and the Ferocious passives are ideal for each:

  • Ferocious Wolf Pack
  • Ferocious Poison Creeper
  • Brutal Ravens

Technically, Ferocious Ravens are recommended for the Vulnerable ability.

In Wrath Skills, Trample serves as a primary source of resource generation during mid-combat and between fights.

Regarding Storm passives, there is flexibility to choose based on personal preference. I particularly favor a passive that causes lightning bolts to fall on targets, reducing the need for constant striking.

In the ultimate section, the selection includes all of the nature-oriented passives, namely:

  • Defiance
  • Circle of Life
  • Resonance
  • Natural Disaster

As for the key passive, the preference is for Nature's Fury, appreciated for its effectiveness each time one of your storm skills is employed, eventually incorporating an Earth skill.

Upon reaching level 25, key passives become essential. Shepherd's Necklace, for instance, enhances storm skill damage for every pet present. Band of Inner Calm boosts damage the longer you remain stationary. Adventure's Gloves of Retaliation increase damage based on fortify, with wolves triggering fortify on striking.

Aspects

Lastly, you have Overcharge Aspect that gives you a chance to overload your targets, dealing even more AOE damage around them.

If you find yourself taking more damage than you desire, Aspect of Disobedience is going to give you a ton of armor, while Aspect of Might offers 20% damage reduction every time you're using an auto-attack, which is pretty common because that's how you generate your spirit on a Druid.

Stats

The primary offensive statistics you should focus on are fairly standard, including crit chance, crit damage, storm skill damage, and willpower.

Similarly, the preferred defensive attributes are quite conventional, encompassing life, armor, and resistances.

Tips

As mentioned earlier, executing this build isn't overly challenging, but it does involve a few peculiarities and strategies.

For instance, when using Lightning Storm, you might be tempted to spam clicks, but you'll observe that the number of bolts doesn't increase. Instead, the recommended approach is to hold the skill down, resulting in the generation of more bolts.

Furthermore, by enhancing your spirit, holding down the skill again allows for a more controlled and efficient tapping technique—generating spirit, tap, tap, tap, tap—leading to the demise of the entire room.

The minions associated with this build effectively keep adversaries occupied, leveraging their cooldowns strategically for comprehensive room clearing or even boss melting. As previously stated, this build offers a highly enjoyable experience and seamlessly propels you into Tier 3 and Tier 4 without complications, featuring a well-structured end-game setup.

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